01Scripting systemBook Collection System
Players pick up and stack books, match them to color-coded shelves, earn coins, and track wins through a complete gameplay loop.
Lil TimmyRoblox developerLil Timmy / Roblox developer
I'm Lil Timmy. I script complete game systems, and I also make UI, maps, 3D models, and GFX when a project needs them.
Recent work
The book system is my latest scripted gameplay system. I also work on UI, maps, models, and thumbnails.
01Scripting systemPlayers pick up and stack books, match them to color-coded shelves, earn coins, and track wins through a complete gameplay loop.
02UI designShops, HUDs, menus, purchase screens, icon sets, and responsive layouts for desktop and mobile.
03BuildingMaps and environments built around gameplay, with lighting, props, clear paths, and enough detail to feel finished.
043D modelingCustom props, weapons, accessories, and environment pieces made for Roblox.
05GFXThumbnails and game graphics with readable action, strong lighting, and a clear main subject.
More projects
24 pieces shown
What I do
You can hire me for one system or for several parts of the same project.
Round systems, map voting, combat, tools, saving, progression, admin commands, and multiplayer logic.
HUDs, shops, inventories, menus, purchase screens, animated feedback, and mobile controls.
Playable maps built around movement, sightlines, atmosphere, and performance.
Custom props, weapons, accessories, environment pieces, textures, and renders.
Game thumbnails and graphics with readable action, strong contrast, and a clear main subject.
About me
Scripting is my main skill, but I can also make the UI, build the map, model assets, and create the thumbnail. That helps everything match.
I've been developing on Roblox for over three years and have worked with developers whose experiences have more than 140 million combined visits.
Send the reference, the gameplay goal, and anything that already exists.
I build the playable version first so we can test the actual system.
I test the edge cases and multiplayer behavior, then fix what fails.
You get organized work that is ready to place into the game.
Contact
Open for commissionsSend me what you need, a reference if you have one, and your deadline.